Rabiada Vozearia
Domingo, Janeiro 28
GRIDLOCK 3D MAZE WALKTHROUGH
FIRST LEVERL
1ST ROM
- Jump on the lowest block;
- Jump to the next block, til you get the gravity changer. The room turns once. You have to blocks.
- Jump to the bigger one, and from there to the hole
2ND ROOM (RED)
- Walk to the first block, and go on walking, in the diagonal, over the vertice that joins together with another block to the left.
- Spin to the left and you face a line of blocks with a gravity changer. Jump to the fisrt block and run to the gravity changer. Go on running and you enter the third room.
3rd ROOM
- Jump to block in front of you;
- Go to the upper left corner of the block and jump to the lowest block , above, on the wall in front, and then to the highest;
- Approach the entrance near the ceiling and jump, in diagonal, into it.
End of first level. From that point you will not be allowed to come back.
2ND LEVEL
4th ROOM
- Go to the middle of the 3rd square, jum up to the first platform above and grab an E cube.;
- In front of you there are 3 horizontal red lines. Go ahead, and turn you back to these lines without touching them;
- Above there is another platform. Jum up on it. Grab the E cube in front of you and ignore the gravity changer on your left;
- Get back to the floor;
- Look for a gravity changer on the ceiling, put yourself under, paralel to the wall, and jum. The maze turns once, vertically, and you fall through the red lines with no harm (if you have positioned yourself quite paralel to the wall before jumping).
- Step down to the right, and them step up to the left into a corridor to grab an E cube.
- Come back to the block where you just landed and jump down to the big hall, with a gravity changer on the floor, at the right corner;
- Hit the gravity changer and the maze will turn once, vertically.
- Turn your back to the corner where you just land, walk to the central square and aproach the border.
- Down, in front, there is a kind of bridge made out of blocks, and after that a row of glass squares, with a 0.
- Right in front of you there’s an E cube. Jump down and grab the E.
- Spin to the right and you’ll se white arrows on blue targets point to another E cube.
- Jump to the floor and then above to grab that E cube. Don’t approach the gravity changer that is justo beside.
- Come back to the floor and grab the E cube under the “bridge”.
- Turn to the direction of the next room with red lines and the row of 0s.
- On the wall on your left there’s an enrance to samll tunnel. Go inside, grab another E cube, and go to the gravity changer on the right. Let it turn just twice and step back, turn and go outside the tunnel.
- Jump to the floor, go to the right, in the direction of the room with the gun, turn to the right and grab the E cube that is near the entrance of another tunnel.
- Come back and walk in the opposite direction, to a big hole on the floor.
- In the middle, on the floor, there’s a square with a 0, and another E cube after it.
- Jump to the bottom, jump to the glass sqaue and then jum off it and grab the E cube.
- On your right there are 2 other squares, horizontally placed.
- - Jump to the highest, next jump again to the block above and find a gravity changer.
- Go to the gravity changer and let the maze turn once.
- You will land on the floor, with the gravity changer above you. In front of you there’s a red line.
- Turn your face to the red line, jump and hit the same gravity changer again, and let the maze turn twice.
- You will end up in a long hole on the floor. Jump to the outside, to the right side.
- Go to the hall where you were before. The entrance to the big red room is now on the wall in front.
- Look inside and you will see a big line of glass squares with 0s. Don’t go inside.
- Go to the left, enter the tunnel ahead, and find a glass square with a green O and a blue arrow on the floor.
- Walk on it and you will be transported to the othe side of thre red lines, withou loosing any energy.
- You end up on another glass square, equal to the other.
- Go to the floor and turn to the right twice, slowly. You’ll find a gravity chanhger.
- Hit this gravity changer and let the maze turn (horizontally) once. Run away and jump to the platform above you. There you will find another gravity changer.
- Go to it and let it turn once. The maze will turn vertically. You’re in the same place, in a different position;
- Hit the same garvity changer again and let it tur once again.
- You will be on the same position where you were long before.
- Now face the big hall down. The entrance to the big red room is in front you, bellow.
- Step down to the nearest block, then to the block on your right, and the to the wall immediatly bellow;
- The entrance to the big red room is in front of you, on the other side of the hall, a little bit higher than you head.
- Jump to the entrance ans stop there.
- On the other side its the bif red room. The row of glass squares is hanging on your right.
- At the bottom of the room you’ll see a hole on the floor. That’s the entrance to the next room.
- Now jump to the floor, and run in the direction of the hole. You have to jump always, otherwise you’ll loose all the energy ans die.
- Jump on the hole and enter the next room.
- In front of you there’s a tunnel with a pink bottom.
- On your right there is a “bridge” made out of blocks.
- Jump to the bridge.
- On the all on the rifht there’s a hole with a gravity changer.
- Jump from the corner of the border of the bridge to the gravity changer but dont let it turn more than once.
- Step back again to the floor .
- The entrance to the pink room and to the jail is just behind you.
- Jump inside. You finished the game, but you are in prison.
I dont think that there is an escape to this prison.
Crossing the rows of squares with 0s that turn to 1s seems to be a good exercise. But apparently it is not necessary to go to the end of the game.
Remember that you must have enough energy when you start to cross the big red room. 90 is enough if run/jump directly to the hole on the floor.
I hoppe I explained myself adequately. Any doubts, you tell me.
Correio Blogues Nota
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Rabiada do Cast. rabiar, v. int., enraivecer-se; danar-se; fig., irritar-se.
Vozearia s. f., acto de vozear; clamor de muitas vozes; berreiro; vozes violentas e confusas.
